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Wesnoth Units database

Northern Druid

(image)

The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Northern Shaman
Advances to: Northern Shyde
Cost: 46
HP: 36
Movement: 5
XP: 80
Level: 2
Alignment: neutral
IDNorthern Druid
Abilities:
(image)staff
impact
4 - 2
melee
(image)ensnare
impact
6 - 2
ranged
slows
(image)thorns
pierce
6 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefence
Castle160%
Cave330%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest170%
Frozen230%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable-0%
Village160%